Modelling the "Planet Game" case study with LDL and implementing it with LDI
Abstract
LDL (Learning Design Language) is an education modelling language which was designed to model collaborative activities. This paper details the solution proposed to address, with LDL and the associated infrastructure LDI, the two steps presented in the workshop " Comparing Educational Modelling Languages on a case study ". The modelling of the case study is described in detail. Its operationalization and execution are illustrated with videos. The second step is addressed in conclusion.
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